Attributions

Last updated: June 2026

Trademarks

Esri, ArcGIS, I3S, and LERC are trademarks of Environmental Systems Research Institute, Inc. Niantic and SPZ are trademarks of Niantic, Inc. / Niantic Spatial, Inc. Google and WebP are trademarks of Google LLC. Zstandard is a trademark of Meta Platforms, Inc. Qualcomm and Snapdragon are trademarks of Qualcomm Incorporated. Mapbox is a trademark of Mapbox, Inc. Cesium is a trademark of Cesium GS, Inc. All other product names, logos, and brands appearing on this site are the property of their respective owners.

Third-party names are used on this site solely to identify the products, formats, and ecosystems that Bitruvius software is compared with or interoperates with (nominative use). No affiliation, sponsorship, or endorsement by any of these companies is claimed or implied.

Independent implementations

Bitruvius codecs (the Turbo family, RIPT, and BVC) are independent, clean-room implementations. Where a Bitruvius codec reads or writes a third-party format, it implements the openly published format specification; it does not contain, copy, or derive from the third party's source code. Wire-format compatibility claims (for example "byte-identical output") describe interoperability with the published format, verified by our test suites.

Open-source attributions

The live demos on this site compare Bitruvius codecs against the official reference implementations, running unmodified in your browser. We gratefully acknowledge:

LERC © Esri (Environmental Systems Research Institute, Inc.) Apache-2.0

Reference raster codec compared by TurboLERC.

LEPCC © Esri Apache-2.0

Reference point-cloud codec compared by TurboLEPCC. A compiled WebAssembly build is redistributed for the live benchmark — license copy. View license & provenance ↗

libspz (SPZ) © Niantic Labs / Niantic Spatial, Inc. MIT

Reference Gaussian-splat codec compared by TurboSPZ. A compiled WebAssembly build and the sample capture scenes are redistributed for the live benchmark — license copy. View license & provenance ↗

L-GSC (lite-3Dgsplat-codec) © Qualcomm Technologies, Inc. Apache-2.0

Reference Gaussian-splat codec compared by BVC and TurboSPZ. A decode-only WebAssembly build (compiled, unmodified) is redistributed for the live benchmark — license copy. View license & provenance ↗

libwebp (WebP) © Google LLC BSD-3-Clause

Reference WebP codec compared by TurboWebP.

libjxl (JPEG XL) © the JPEG XL Project / Google BSD-3-Clause

Reference JPEG XL (ISO/IEC 18181) codec compared by TurboJXL.

Zstandard (zstd) © Meta Platforms, Inc. BSD-3-Clause / GPLv2 (dual)

Reference codec compared by TurboZstd. Frame format specified in RFC 8878.

LZ4 (liblz4) © Yann Collet BSD-2-Clause (library)

Reference codec compared by TurboLZ4.

libtiff © the libtiff maintainers libtiff (MIT-style)

Reference LZW codec compared by TurboLZW. The LZW patents expired in 2003–2004.

laz-perf © Hobu, Inc. Apache-2.0

LAZ/COPC decoder used as a comparison lane in the point-cloud demo (loaded from a public CDN).

copc.js © Connor Manning MIT

LAS/COPC parsing used by the point-cloud demo (loaded from a public CDN).

meshoptimizer © Arseny Kapoulkine MIT

Mesh/point-cloud decoder used as a comparison lane in the point-cloud demo (loaded from a public CDN).

@jsquash/webp · @jsquash/jxl © jamsinclair Apache-2.0

WebAssembly builds of the reference image codecs used as comparison lanes (loaded from a public CDN).

MapLibre GL JS © the MapLibre contributors BSD-style

Map renderer used by the live demos (loaded from a public CDN).

three.js © the three.js authors MIT

3D renderer used by the splat demo (loaded from a public CDN).

Dataset credits

The point-cloud demos use the Autzen Stadium LiDAR scan (Eugene, Oregon) — a classic openly distributed benchmark dataset popularized by the PDAL project. The Gaussian-splat demos use the horned lizard and raccoon family sample captures from Niantic's open-source libspz repository (MIT License). Satellite basemap imagery in the demos is © Esri, Maxar, Earthstar Geographics, attributed in the map view as required.

Benchmark methodology

Performance comparisons on this site — including the live in-browser demos — reflect our own measurements of unmodified reference implementations and Bitruvius codecs processing identical input bytes, with warm-up passes so all codecs are measured at steady state, on the stated hardware or in your own browser. Methodology details accompany each chart. Results vary by workload, hardware, and configuration. Reference implementations are used under their respective open-source licenses; their inclusion is not an endorsement by their publishers.

Questions

Licensing or attribution questions: legal@bitruvius.com. See also our Privacy Policy and Terms of Service.